A Tithe in Blood

June 25th, 2025

A woman with long silver hair wearing a yellow kimono, holds hands with a woman with long, dark-hair, wearing a blue jacket over a white blouse, as they lay head to head in opposite directions.by Ashley P, Guest Reviewer

As I desperately try to get more of my friends to try out visual novels I often emphasise the ‘novel’ part and not really mentioning or even reducing the ‘visual’ part. This is a bit of a disservice because some of the most affecting visual novels I have read have merged both fantastic prose to the rhythm of matched visual elements such as sprites and artwork to create an experience that matches the fun of any comic or puppet performance. I’m not talking about just having good art or sprites, but using those visual elements to create a feeling unique to the medium.
A Tithe in Blood is a recent new visual novel from Studio Élan and it is easily their most visually appealing game yet. Showing a levelof craft that I wish more games would strive for.

Asakawa Honoka is a Sapporo resident and university student who has tragically lost her family. Her despair and loneliness has led to an obsession with the blood magic writings of actual Renaissance poet Isabella di Morra. As long as she is willing to spill her own blood, Honoka can journey to seemingly Meiji era Sapporo and meet with the kind and graceful performer Yasue.

The withdrawn and depressed Honoka finds herself inexorably drawn to the sociable Yasue who performs whole kabuki plays on her own thanks to her incredible illusion magic. But to visit this alternate Sapporo, Honoka must pay a very literal blood tithe. This frequent bloodletting puts such a strain on her body that Honoka’s life continues to deteriorate even as she falls deeper in love with Yasue.

This enmeshment of both the healing power of connection after grief and the draw of control that self harm can bring is the core of the story and it is what gives Yasue and Honoka’s relationship so much bite. Honoka is so clearly happier when she is with Yasue but the only way to see her is for Honoka to hurt herself.

So often in stories about self harm the reader is not given a way to understand how this fundamentally bad idea can be so seductive. In A Tithe in Blood the whole yuri we are here for comes with a clear cost to our main character.

The high definition artwork and fantastic sprite direction that makes every interaction between Honoka and Yasue so wonderful is also used to show us Honoka’s scared arms. The perfect use of sprites and high definition artwork used to show Honoka and Yasue walking together in a cute scene is used to show the painful magical journey Honoka took to get there.

If that was the full story of this novel then I would have nothing but praise. The only issue is that the above is only about half the story of A Tithe in Blood. This is not bad in of itself. The other part is more of a magical underworld/detective story staring three other characters hired to observe Honoka. We get a beta couple in Tatiana and Kaoru, along with another narrator in Shino. I have no complaints about these characters, in fact, they are so charismatic I hope there is a sequel with more magical detective shenanigans with everyone. The downside is that the theming from this half that is more of an urban fantasy, does not match with Honoka’s story. If anything it reduces Honoka’s pain and it plays up misunderstandings between the two groups in ways that detract from the drama rather than intensify it.

Other than that though this is easily the most beautiful visual novel ever produced by Studio Élan who I hope continue to raise the bar into the sky.

Ratings:

Art – 9
Story – 6
Character – 8
Service – 1
Yuri – 9

Overall – 8

I truly hope we get a sequel or spiritual successor to A Tithe in Blood, so that the team can really show off what they are capable of.

Thank you very much to Studio Élan for the review copy!

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