Archive for the Christian LeBlanc Category


Vampeerz – “My Peer Vampires,” Volume 2, Guest Review by Christian LeBlanc

March 29th, 2023

Last week Christian introduced us to the first volume of Akili’s vampire Yuri comedy. This week, Christian is back with a continuation of the series, so grab yourself a stiff drink and please welcome him back!

***

I don’t want to look like I’m pushy,
Or complain and get labelled a wussy,
But when minors take baths,
What I thought I’d see last
Was a detailed view of their loofah!

In the second volume of Akili’s girl-meets-vampire, girl-likes-vampire, girl-is-asked-to-kill-vampire-and-doesn’t-want-to Yuri romance, Vampeerz Volume 2 – “My Peer Vampires” (published by Denpa and translated by Molly Rabbitt), the romance is starting to blossom, but so are a few…issues we need to look at.

Ichika (14 years old, long black hair, not a vampire) has already told Aria (??? years old, short blond hair, is a vampire) that she likes her in the last volume, and in this book, has decided that she’s entitled to smooches and make-outs with Aria in return for all of her blood she’s been letting Aria drink.

Now, you and I are used to romances where someone is tsundere, and, due to the power of manga, somehow it’s ok for them to keep saying they’re not interested, while the other character is all “Oh-ho, the chase is afoot!” like they’re some ancient metaphysical poet writing about fleas biting them as a conceit for why they should be getting down.

Aria, however, in spite of being old enough to have maybe met John Donne in person, tells Ichika that “I still look like a child and think like one too. I have no interest in romance.” Welp. In Ichika’s defence, she’s only 14, and figures Aria must be just on the verge of getting into romance, or she’s just saying that, or something – she’s lost a fair bit of blood so maybe she’s not thinking logically. This is a romance manga, and if you’re good with this, ok; if you’re a bit skeeved out by the maturity gap and want to go back to reading something more wholesome (like Citrus), that is also a natural reaction!

Now Vampeerz is a comedy after all, so maybe that affects how you feel about lecherous, licensed-doctor vampires abusing their powers of hypnotism to day-drink during their job as school nurse and lustily suck the blood from hapless students who show up when they cut themselves doing school things…which is my way of re-introducing Sakuya, Aria’s supposed mom, who has a larger role to play in this volume (mostly as Aria’s servant; as we learn in this volume, Aria is apparently some kind of ‘big deal’ in vampire circles). “Ha ha ha, classic Sakuya,” you might say, “the way these middle-school girls are wigged out by this grown-ass creeper mackin’ on them is very droll, quite!” But, again, if that sort of thing creeps you out regardless of the lighter tone of the book: it would be sketchy as hell for anyone to try and talk you out of that.

In the final chapter, Aria is given an antagonist in the form of Khara, another vampire who’s after the sacred sword introduced in volume 1 (a special artifact able to destroy vampires when wielded by certain special humans, like Ichika). I gotta say, if your story has more than one person in it who seems to be from India, then it might not be as big of a deal when one of them is drawn with dirty feet and a bad smell from having to stow away in a shipping container to get to Japan. As it stands, when your only person of color is depicted this way, it’s just – you don’t do that. Why would you do that. Like, why.

Ok. With these issues out of the way, let’s get back to what the book has to offer. Well, the art is still fantastic, imho. It’s fun seeing Ichika in love and going for it and pursuing the object of her affections (more so if you can think of her as being on equal footing with Aria). Ichika’s advances are thwarted when Aria switches to drinking fetal bovine serum, which means she won’t have to drink Ichika’s blood anymore and is therefore excused from smooches as compensation. (In case you were curious about how fetal bovine serum is harvested, I just looked it up, and, oh my god, Aria what the hell is wrong with you) Uh, the other chapters have a…fun camping trip, a spooky test of courage…some clothes shopping…those poor cows, uh, let’s just get right to the scores, shall we?

Art – 9 I still really dig the detailed artwork, and Akili’s skill with faces and expressions and tones.

Story – 5 Girl pursues vampire, everyone goes camping, and we get a big fight scene. Hopefully Akili gets to draw more fighting, there were some really cool angles and perspectives in here.

Characters – 4 Jiro (Aria’s manservant from volume 1) doesn’t show up. I miss Jiro. I like everybody else a lot less this time around.

Service – I was not expecting to see a 14-year-old girl’s vulva that clearly through the bathwater. Like, everything’s drawn all wavy and ripply, but now that I look closer, there’s no mistaking it.

Yuri – 7 Smooches happen, even if Aria’s not into it. Sakuya comes onto way too many young girls. Score given is for quantity and not quality.

Overall – 2 I started out closer to a 6 when I was just lightly reading this for fun, but the more things I noticed and the more I started thinking about them, the less fun it got. I was worried about talking you, dear reader, out of trying this book; now, I almost kind of hope that I did?

Final thoughts: if you’ve read Vampeerz vol.2 and really like it, that is wonderful; I’m honestly not trying to talk anyone out of enjoying something. To paraphrase Matt Allex from horror film podcast Horror Show Hot Dog: you like more stuff than I do, that means you’re winning, in a way. There’s a cute story in here if you’re able to gloss over some stuff (just like how the cover is fully glossy now, booo). I just want you to understand that if someone else has some issues with this book, they have some legitimate reasons, and they’re not just being intentional spoilsports out to ruin your day or anything. We cool? Cool.

Erica here: I mean, yes. All of this. And the fact that although the manga continues, the narrative kind of really doesn’t. Akili’s love of pervy peekaboo is openly on display here. When you remember that Denpa Books was originally co-founded by the VP of Fakku Comics, it’s not that surprising, though.





Vampeerz – “My Peer Vampires,” Volume 1, Guest Review by Christian LeBlanc

March 22nd, 2023

So this girl wants a vampire lover.
But first, take a look at this cover!
Dappled texture and flaps
It in no way detracts
From the contents, it adds lots of lustre!

Chocolate and peanut butter. Coffee and donuts. Yuri and vampires. All famously great pairings, and Akili’s Vampeerz, Volume 1 (subtitled “My Peer Vampires” and translated by Molly Rabbitt) is yet another addition to the latter, joining the likes of Killing Me!, Hungry for You, Scarlet, Ms. Vampire Who Lives in my Neighborhood, Vlad Love, etc etc etc. (For more on why there are so many Yuri vampire stories, please see Erica’s video on the subject here: https://youtu.be/rkE3pg-ihvA

So what does Vampeerz have that sets it apart from these other stories? I reached out to publisher Denpa to help me answer that, because I was curious about the cover binding, which I thought was quite thick and classy; it even has those nice flaps you see sometimes. I was told it was gloss, with no extra laminate, whereas most other covers have two layers of film instead of the one layer used on Vampeerz. To my eyes, this produces a cover with a bit of texture in the gloss, an almost dappled toothiness that sets it apart.

As for what the story has that other works don’t? The short answer to that after thumbing through those other works is “less chaos,” but let’s delve into that.

When we begin, Ichika (14 years old, long black hair, not a vampire) is mourning the passing of her grandmother Chiyo. This in turn brings about the arrival of Aria (??? years old, short blond hair, is a vampire), who claims to have been a friend of Chiyo’s.

From the start, it’s obvious to the reader that there was more to Aria’s relationship with Chiyo than she’s letting on, but Ichika is taking a little longer to suspect, maybe in part because she quickly finds that she’s fallen for Aria (I know this pun diminishes you and I both, but it was truly love at first bite for her). In turn, Aria ignores questions about how she can know certain archaic things, and blatantly brushes off any peculiarities with a hilariously patronizing wide-eyed “Wow, golly!” feigning of innocence. She’s a busy vampire with goals, after all. You almost get the sense that she relates to the humans around her the way most adults do to children: she can’t really be up front about what’s going on, because she assumes most people aren’t ready to have those conversations yet. And honestly, Ichika isn’t just a child compared to Aria; she *is* still a child, full stop.

And what are Aria’s goals? It turns out vampires (Aria prefers the older term ‘Lilu’) in real life don’t resemble the ones from movies very much, aside from drinking blood (which is inexplicably sexy, of course, in a similar vein to how women are shown enjoying chocolate in tv commercials), hypnotizing people, and living a long time. It’s this last bit that Aria wants Ichika to help her with: feeling that she’s lived long enough, Aria needs Ichika to be the one to end her, because…actually she was just getting into why it had to be her, when Ichika interrupts her to explain all the reasons she doesn’t want to just kill somebody.

And thus, we have the main story elements of Vampeerz: girl meets vampire, girl is asked to kill vampire, but girl likes vampire.

Getting back to my earlier question, what is there that recommends Vampeerz over the many other vampire Yuri works? Well, Ichika has a cool Emily King wall scroll hanging in her bedroom, for one. The rad cover, like I mentioned. The artwork carries a certain classiness and charm, and the calm, quiet pace invite the reader to take their time and enjoy how this story is being told. There are microscopic touches of slapstick (Aria has to clobber a manservant to throw off suspicion), mystery and the supernatural (there’s a really cool depiction of how a barrier is preventing Aria from entering a shrine), but Ichicka’s growing feelings for Aria are what take prominence.

Lastly, I understand that the use of modern slang and references to memes can take certain readers out of the story, but Aria channeling Steve Buscemi as she introduces herself to her new classmates is both appropriate and hilarious, and I applaud Molly Rabbitt for going there.

Ratings:

Art – 9 I really like the slightly quirky art style, as well as the detailed tones and excellent use of shading.

Story – 6 One girl likes another girl, that girl is a vampire, and with that comes some mystery.

Characters – 5 Jiro (Ichika’s manservant) is really cool and I genuinely wanted to see more of him. The fact that I can say that about a minor dude character in a Yuri romance, as well as the fact that I keep getting distracted by the cool cover, should tell you what I’m too polite to say out loud: I like our leads, I really do, but I also can’t help comparing them to potato water in terms of being able to hold my interest!

Service – 3 Fairly tame for the most part…but while I say that, this is also probably the first time I’ve been able to make out someone’s labia majora while they were wearing pyjamas.

Yuri – 7 Ichika is definitely into Aria. Ichika’s mom Sakuya is definitely into young women.

Overall – 7 It’s missing a certain je ne sais quois, however, the art carries it a lot, and as far as vampire Yuri romances go, it’s certainly the most coherent one I’ve enjoyed.

Erica here: I didn’t want to detract from the joy of reading the limerick right away, so instead I’m jumping in as a final word. Those of you have been following Akili’s work from back in Tsubomi days under another name, will remember that this artist started with porn and this manga has all those hallmarks, without the actual porn part. Sexualizing Yuri vampires? No one has ever done that before! ^_^ Seriously, though, we could do worse than having Akili turn his hand to it. Maybe, also better, but definitely worse. ^_^ Thanks so much to Christian who will be back next week with Volume 2!





Blue Reflection: Second Light, Guest Review by Christian LeBlanc

May 18th, 2022

Welcome to another Guest Review Wednesday on Okazu. Today we we’re bringing back Christian LeBlanc, with a very enthusiastic review of a game he has not shut up about on the Okazu discord! ^_^ I was very much looking forward to his review of this game and he does not disappoint. Get comfortable and let Christian convince us all that this is a great game!

 Blue Reflection: Second Light (Blue Reflection: Tie in Japan) available on Nintendo Switch, Playstation 4, and PC/Steam (screencaps and review based on Nintendo Switch version)

Cover image.

I’m going to start this review by touching on three very important points right off the bat:

  1. Yes, it’s Yuri
  2. There is, at least in my opinion, a positive depiction of someone with autism
  3. You need to play this game.

With that out of the way, let’s take our time and expand on this a little. Blue Reflection: Second Light (from developers Gust) is a JRPG, Yuritopian, slice-of-life, magical-realism, end-of-the-world, light-feeling comedy/romance/sci-fi/isekai/mystery with a touch of visual novel/dating sim where you and the other magical girls (called Reflectors here) have to figure out why you’ve been transported to an empty school, surrounded by water, and without your memories. And look for a way back home, of course.

I don’t even know where to begin with all that. Ok, it’s a dating sim?

Well, it’s not actually a dating sim per se; but you do spend a fair bit of time on dates with the other girls resulting in Fragments you can equip, powering up their Technique Points to spend on abilities, stat boosts, etc. And they’re not really dates so much as hang-outs: maybe you need to fetch something upstairs together, or you may both decide to visit one of the booths, or someone wants to see the wind generator you’ve built, etc. So it’s a JRPG, but you also just hang out a lot.

Wait, did you just say you build a wind generator?

Yeah, you also get Technique Points when you fulfill requests for people: someone might ask you to find an item for them, or build something for them like a beach chair, or a wind generator, a grand piano, a train platform…Ao’s real handy, what can I say!

Yuki, no!

Ao?

Ao Hoshizaki, the main character you play as. She’s actually the only one who shows up at this school with her memories intact, and she kind of ends up being the Usagi Tsukino of the group. The designers even give you rabbit ears if you pre-ordered, or a rabbit on your head if you clear the free demo (PS4 or Switch only).

Wait, so they’re like “Thank you for supporting us with a pre-order, please enjoy these cute bunny ears. Oh, you held out for the free demo? Here, try not to let this thing crap down the back of your shirt I guess.”

I mean it’s still cute, but, yeah, I see where you’re coming from. Anyway, getting back to the dates – they’re just hang-outs, but you learn a lot about the other characters, you get closer to everyone, and you can flirt like crazy or be more chill (some characters flirt right back, turning the tables on Ao). You get occasional dialogue choices, but the conversations end up at the same place regardless of what you choose.

Ao, slow your roll!

Oh, and you walk around holding hands after you’ve spent enough time with someone! And there’s cinematic cut-scenes. Actually, the whole game has these animated cut-scenes that move the story along, it’s really fun. The camera’s swinging around and zooming in, or cutting between characters – I actually really like the direction they take. These story beats happen during dates, during plot scenes, during Heartscape explorations…they’re all animated computer graphics, and everyone’s real expressive, and –

Wait, you said you hold hands?

Yeah, there’s a fair bit of hand holding! It’s just so…cute!

So is this game LGBTQ+?

Well, mostly. It’s a Yuritopia, where it’s more or less assumed that everyone is into girls, boys don’t exist, and where hand-holding is just an expression of closeness. I just resolved to take the flirting and hand-holding for what it was and enjoy it, but then – we get an actual Yuri relationship in the game!

Yuri confirmed!

Yuri confirmed! Lol. By Okazu standards, it’s lesbian content without lesbian representation, and that’s fine. Honestly, the whole game plays out like a really good Yuri series, so I feel like this will be the first time that some players experience the sweetness that Yuri manga excels at. And also the first time they see a lesbian relationship portrayed with the emotion and sincerity of Yuri, and the first time they see everyone else in a game treat this relationship as just normal (which it is), and I think that’s really cool.

Niche literature.

Getting back to our girl Ao: so she macks on every girl within eyesight?

No, that’s silly…she’s got a cel phone, you don’t have to establish line of sight for her to start flirting.

Well, as long as she knows her way around a good wind turbine, I guess. You gotta bring something to the table, right? So she’s really building all these facilities to impress the ladies?

Well, some of it ties into the plot, too, but I don’t want to spoil anything.

Gotcha. So is there a lot of grinding? Like do you have to keep fighting and fighting to level up before you can leave an area, or save up to buy equipment?

No, just start fights with the enemies you see on the map until you start to feel overpowered and the experience points don’t do much anymore, and then you can just run past the other enemies if you want. You make your own items (there’s a robust crafting system that I mostly ignore until the plot needs me to make something), and there’s no weapons or armor to buy. Everyone fights with the weapons they start the game with: scythe, sword, shotgun, etc.  Everything’s marked on the map for you, too: items, enemies, bosses, etc.

Hinako: I don't think most girls dream of wielding a scythe. Looks like all the action manga was to blame.

That’s convenient.

It is. Actually, there’s a lot of design choices in this game that favor convenience, so you can just enjoy the story and dialogue and interactions without getting needlessly frustrated or held back.

So the gameplay is pretty simple.

Well, it is, and it isn’t. My last JRPG was when Final Fantasy was still in single digits, so my learning curve was a bit longer than someone else’s would probably be. But once I got the hang of everything, I ended up actually enjoying the fights and stat boosts and all the nuts and bolts. The gameplay doesn’t just feel tacked on, is what I’m saying. They didn’t skimp on it. But yeah, getting back to convenience: you can just menu your way out of a Heartscape, teleport your way around the school or to a specific character, only watch Magical Girl transformation sequences once a level, etc. And when you’re exploring a Heartscape, you and your whole girl gang ride or die together, so everyone in your party levels up at the same time, even though you’re only fighting with three characters at once.

What are Heartscapes, like the dungeons?

Pretty much. Every character ends up getting their own Heartscape to explore, searching for their lost memories until you fight the boss and get some closure. Each Heartscape is tailored to each character, so it represents them and their memories. It’s symbolism! Beautiful symbolism, actually – Blue Reflection gleans a lot of its character from just how creative and pretty these internal landscapes are.

When you say there’s geography that symbolizes people and you recover memories and there’s an abandoned schoolhouse, I’ll be honest, my mind is going to Silent Hill. This isn’t horror or anything, is it?

I thought that too when I started playing it, but no. I don’t know if it’s intentionally trying to subvert all that, but it treats getting your memories back as a good thing. What you uncover means a lot to the characters, and it can be affecting or touching, but there’s no real trigger warnings I can think to give out. There’s a little bullying in the first set of flashbacks, but it’s kid stuff, nothing real traumatic or anything. Like I say, there’s generally a ‘light’ tone to everything. Sometimes it gets SERIOUS, but never super heavy or anything. Except when it does!

Like when you were up playing this game until 2:30 that one night and sniffling?

…One of the later chapters does *not* hold back. It’s so good. I just couldn’t put it down. And the audio helps out a lot with that. There’s a lot of voice acting in the game, and it’s quite well done. You can really hear the difference when a character lets their guard drop, for example. (This is all in Japanese by the way, subtitled in English.)

How about the music?

It is totally artcore!

Did you just make that up?

No, it’s a thing! Strings, piano and high-energy electronics and beats. Well, those are for the fights; a lot of the game’s music is more chill. The score is mature, but also playful, emotionally resonant, thrilling, intelligent – it enhances what’s going on in the game, or a certain character, but without feeling manipulative. Apparently the first game’s soundtrack is supposed to be even better, and, well, the mind boggles, because I love this soundtrack so hard. A lot of the themes repeat but in different moods, some tunes are re-works of themes from the first game – it’s just really cohesive, you know?

I get it. So who did the music?

Hayato Asano. They also did the score for the first Blue Reflection and those Atelier Ryza games, which are apparently a sister series to BR? I’ve never played them, but there’s DLC you can get that ties into it. Anyway, yeah, the music reminds me of something Sailor Neptune would have composed, which fits, because this is a magical girl game after all.

And speaking of magical girls, you can really feel Sailor Moon’s DNA in little ways in this game. Not just because magical girls in general, but the way Ao is there for everyone, and also how everyone interacts when they’re not fighting. One of my favorite aspects of Sailor Moon is when they all hang out together outside of fights, how they’re free to goof around and just play off one another. There’s a lot of that in this game.

Actually, this was honestly the first time I felt really sad when the game was over because I knew I wouldn’t be hanging out with these characters anymore. Like when you finish a really good book and you’re basking in that feeling afterwards. This very easily could have been an epic sci-fi Yuri manga series, except it’s all in one video game instead, and, I think that this story and these characters just work better as a game – although I’d still buy the hell out of a manga adaptation, if they ever made one.

Ao looks up at the starry night sky.

Everyone just feels so well-developed. Some of them suck at sports while blowing off steam at the gym, while others get way too into it, some of them do fan-fiction, some of them are shounen manga nerds – they talk about foods they like, what they want to be, problems they’re struggling with – everyone just seems so well-rounded and well-realized in the end.

There’s also, in my opinion at least, a really positive portrayal of autism in the game. And I haven’t really seen many people mentioning this online, so I think it’s important that more people know about it.

Is it just, like, this person is autistic! And then they fade into the background, or…

No, actually! Well, firstly, the game never comes out and says she’s autistic, but the way she says she doesn’t experience emotions like most people do, and the way she info dumps on Ao when they’re talking about one of her interests, I think you’re meant to infer. And I didn’t know enough about it to assume, so I looked up information online and actually learned a few things, which made me appreciate the character a lot more – and the game, for getting me to learn more about autism.

That’s cool.

It really is. Like, at first you think she might have alexithymia, which is the absence of emotions, but then you start thinking it could just be a smaller touch of that, along with the idea of someone just processing emotions differently from everyone else. The character is figuring all this out as they’re getting their memories back, and Ao and the others are really supportive – for a magical girl game where Emotions are a form of energy and power, it’s fascinating exploring a character who claims at first not to have any. And I realize that different people will have their own take on this depiction, but it just feels so positive to me that I can’t help thinking this had to be a very close topic for someone who worked on the game. In terms of who you end up shipping Ao with by the time the game is winding up, this person is on equal footing with everyone else. They’re not marginalized within the game, I feel.

So if you like this game so much, are you going to go back and play the first one now?

Yes. Although I heard that this game improves on almost everything: gameplay, playable characters, there’s way less fanservice in this game…I’m not saying it’s service-free, even if they try to avoid it in weird ways…there are shower scenes but everyone’s wearing one-piece swimsuits and talking to each other, so, everyone’s a never-nude, I guess? White dress shirts get wet, but you don’t see much. But there’s so many times you see a character jumping or sliding without the obligatory panty shot that it *does* stand out.

Like the notes you don’t play in jazz – it’s not about the service you see, it’s about the service you *don’t* see.

Ao: Oh, but I am surrounded by a whole bunch of lovely ladies, just like in my anime!

There’s an anime as well (Blue Reflection: Ray, as reviewed by Aurakin), and some characters from the first game and anime return here. There’s also going to be a mobile game, Blue Reflection: Sun.

Was there anything you didn’t like? You’re overwhelmingly positive here, are you sure you’re not just hyper-fixating on something you’re taken with and ignoring the negatives?

Well, to be fair, sometimes you’ll get really into the story and want to progress and fight, but the girls keep interrupting you for obligatory story dates, so depending what you’re in the mood to do, that can get a little frustrating. Also, sometimes the game wants you to go on stealth missions which can get a little unfair in the later levels. If you keep saving your progress, that will help with that, though.

My biggest complaint is that the game wants you to play through it again after you beat it in order to get the “true” ending, as well as go on more dates etc. that you weren’t able to the first time around – I think most people will just end up going to YouTube for that kind of content, though. Although I’ll admit, I’m actually enjoying my second playthrough, seeing what happens when you make different dialogue choices, enjoying the story with the full knowledge of everything that happens, etc.

Ratings:

Art – 9 Wonderful character designs by Mel Kishida, and hauntingly gorgeous landscapes of imagination to explore. Where Silent Hill goes bleak, Blue Reflection goes in the opposite direction.

Music – 9 Hayato Asano does a fantastic job with the themes in this game.

Characters – 10 I love any piece of media that allows their characters to be dorks sometimes.

Story – 10 The underlying sci-fi mystery is very compelling, and the way everyone interacts with each other is charming a.f. All of the writing awards for Akiko Waba, please. I haven’t touched much on the plot besides introductory set-up because there’s a lot of fun in working your way through and discovering what’s going on.

Yuri – 8 I repeat: this is a Yuri manga in JRPG form. Also, the couple sometimes ask others for relationship advice, which is great to see.

Service – 3 as a base level; there’s some questionable camera work from time to time. You can dress everyone up in one-piece swimsuits if you like, as well as a two-piece for Ao, which bumps us up to a 5. There are also DLC costumes for everyone you can buy, with everything from animal ears to maid costumes to revealing swimsuits, which would probably ramp us up to a 7 or 8?

Overall – 10. I foresee this game achieving cult status, where those who have played it, really love it.

Yuki: Eff yeah!

 

Erica here: I’m sold! I really wish I played games, because this sounds fantastic. One day I’ll have to watch a playthrough. ^_^ Thanks so much Christian for this terrific review.





School Zone Girls, Volume 2, Guest Review by Christian LeBlanc

September 29th, 2021

Welcome to Guest Review Wednesday on Okazu! This makes a third guest review in a row and we have at least two more on the way! If you enjoy our guest reviews, I hope you will support the Okazu Patreon. Thanks to our Patrons, who make reviews like Luce’s review of Volume 1 of this series and Christian’s review of Volume 2 possible! Welcome back, Christian LeBlanc for today’s review. ^_^

So, let me admit something to you: Ningiyau’s second volume of School Zone Girls from Seven Seas has proven to be a very hard book for me to review, as I would often find myself re-reading the stories instead of trawling its pages for beats to describe and funny lines to quote. Flipping back and forth through its short, episodic chapters is like a ludic loop of dopamine hits.

With its ensemble cast of misfit high school girls and their cool-as-hell uniforms of black dress shirts and white ties, this manga feels a bit like if Azumanga Daioh went through an emo phase (at least stylistically), abandoned the 4-koma style, and leaned more towards slacker than absurdist humor. Chapters are three to eight pages long on average, and this brevity perfectly suits the lighter tones of this book full of lovable, surly idiots.

Tall, breezy, beautiful Yokoe Rei (as seen on the cover) is still disastrously crushing on her best friend since middle school, the short, perpetually-perturbed Sugiura Kei (last volume’s cover star). Their friend and classmate Negoro Yatsude is the connective tissue between most of the cast, since she’s also friends and classmates with Matsuri Fuji, and club senpai to Hinase Tsubaki, both of whom we’ll get to. Yatsude’s withering reactions of concern and/or annoyance over everyone and their bull$#!t make her the perfect foil for her friends’ eccentricities, bouts of despair, etc.

Hinase Tsubaki is a bit of a wallflower (a friend of a friend describes her as “a gloomy li’l reject loner girl”), although bright and cheerful Kaname Yamashiro keeps taking the initiative of being friends with her. Tsubaki’s twin, Hiragi, is a surly loner, and also has a bright, cheerful classmate (Utsugi Ren) she’s getting closer with. To be honest with you, it wasn’t until I got towards the end of this book that I realized these were four different people, instead of two (Volume 2, due to reasons, was my first time reading School Zone Girls). We do see some flashbacks in this volume, so I expect we’ll soon learn why Hiragi hates her twin Hinase so much (which may or may not be related to Hinase’s let’s-hope-the-author-just-drops-it sister complex, ugh).

Matsuri Fuji is new to the cast, and is first depicted playing a crane game with increasing fury; the prize (which she thinks looks stupid anyway) has twisted itself in her mind into some form of character growth, like a next stage of enlightenment she needs to attain. You’d be right to assume from this that she takes herself way too seriously; she speaks with a heightened dialect that only makes her look more awkward to the arcade employees, and tortures herself with inner dialogue spirals about honor, respect, doing good deeds for selfish reasons, etc.

Once arcade employee Kishiya admits to feeling embarrassed over something, she becomes an inadvertent mentor to Fuji, helping her realize that even adults can be imperfect – and that’s ok. It’s almost like the relationship between Miyako and Sayaka at the coffee shop in Bloom Into You, except, well, Miyako would never laugh her ass off if Sayaka freaked out and gave herself a nosebleed. (Or keep replaying the moment in her mind, laughing a little harder each time.) Incidentally, I hate to admit how much Fuji reminds me of myself at that age, and I have to wonder why I’m being called out in this manner.

Most of the time, our cast is just $#!tting around: hanging out at school, riding each other over who can’t wink with their eyes, watching TV during homework dates, falling down 3 flights of stairs into a bloody mess before admitting they need someone to walk them home because the ad for a scary movie messed them up, etc. Stakes are fairly low all around, in spite of how hard Rei freaks out whenever she interprets Kei’s gruffness as affection, or Fuji’s obsession with winning that stupid stuffed toy at the arcade.

As I said earlier, School Zone Girls eschews the 4-koma style, so the comedy has more room to breathe naturally. Chapters are exactly as long (or short) as they need to be, contributing to the natural rhythms and quick pacing. I think this makes the poignant 18-page It Was a Joke stand out that much more, increasing its dramatic impact. This tale sees present-day Rei narrating some flashback scenes from middle school that shed light on why her crush on Kei hasn’t gone any further than it has. I’ll admit, the slapstick and spit-takes up to this point had my guard down, so I wasn’t expecting to see such an affecting portrayal of why two girls would still be stuck in a “will they or won’t they?!” stasis required by the plot. And, I know I can be a bit of a soft touch for scenes like this, but I dare you to flip back to the first page of this chapter again after you’ve read it and not feel something for poor Rei.

This section actually struck me as realistic (as opposed to contrived for the plot), but I got hung up on whether or not that was for me to judge. I asked Erica for her opinion, and she reminded me that authenticity is individual, but to go with my gut; my gut simply told me not to speak for others on what is or isn’t authentic to them. And then I wondered if I wasn’t overthinking a book where someone got punched in the tit last issue. Such is the genius of School Zone Girls!

Ratings:

Art – 9 A good comedy needs expressive, inventive body language and exaggerated expressions, and this one has it. Clean lines, screen tones that expertly give depth to the page and guide the eye, and engaging character designs all contribute to this rating. Ningiyau is particularly skilled at rendering affectations of disdain.

Story – 7 There’s a lot of fun nothing happening, except when Ningiyau decides to hit us in the feels with some of those bittersweet drama times. And that’s fun too.

Characters – 7 The twins still confuse me, but there’s hints that we’re about to see their history soon. Rei is best girl and I want everything to work out for her.

Service – 2 One panel stands out as a little cheeky, but otherwise there’s a welcome lack of gaze.

Yuri – 6 The audience is meant to root for Rei and Kei to get together. I can see some relationships forming among other cast members, and others staying platonic, but everyone else is just friends at this point.

Overall – 9 There’s a fair bit of substance here, in spite of its plain title and covers. The humor is dumb but in a smart way, and it feels like there are hints of relationships and future story arcs sprinkled throughout.

Special commendations should be given to the translation/adaptation team of Avery Hutley and Jamal Joseph Jr. for translating a comedy that reads briskly, naturally, and lands all the jokes and interactions, along with slang that sounds fresh, natural and unforced. Aidan Clarke’s lettering helps convey all the different beats as well – font types and sizes change when they need to, and sound effects do a great job matching the varying ways the original kana are written.

Erica here: Thank you so much, Christian! You and Luce have convinced me to read this comic! As we mentioned last time, Volume 3 is on the way in November, as well.





High-Rise Invasion on Netflix, Guest Review by Christian LeBlanc

May 26th, 2021

Welcome to Guest Review Wednesday on Okazu! Today’s review is a gift to me as much as to you. ^_^ I was thinking about watching this anime on Netflix when Christian said he had just watched it and needless to say, I was delighted to invite him to bring us all this review! Please welcome Chris back once again, and thank him for taking one for the team. ^_^ The floor is yours, Chris!

When I first read the description for High-Rise Invasion on Netflix (based on the manga Tenkuu Shinpan by Tsuina Miura and Takahiro Oba), I wrote it off as silly, violent edgelord fare, along the lines of what I thought those Purge movies must be like. Fortunately, I gave those movies a chance and found a suspenseful string of films that turn a critical eye on society, capitalism and marginalisation, with a cynical view of where America’s current darker impulses are leading it. Unfortunately, I also watched all 12 episodes of High-Rise Invasion.

Well, I say that, but I’m honestly of two minds about this show. The first time I watched it, I could practically hear the writers coming up with the plot: “Wouldn’t it be fuXXed if you got transported to this alternate realm where you have to go from high-rise to high-rise across rope bridges, and there’s brainwashed people in smiley-face masks trying to kill you by making it so you’ll throw yourself off the buildings, because that’s the only way down to the ground anyway, and if the masks get damaged then they have to kill themselves, and there’s all different ones so there’s like a butcher Mask, and a baseball player Mask, masked everything right, and there’s like a ton of blood whenever anyone dies, and it turns out this is all a way to create God, like how fuXXed would that be.” (dramatic pause while writer takes a long drag off a smoke to let these ideas sink in)

I mentioned to Erica that I watched it because I’d heard the main characters described as Yuri and wanted to find out for myself, and before I knew what happened I’d agreed to write a review for her. I hadn’t taken any notes the first time around, so I watched it all again and, while I’m not proud to admit this, I started to enjoy it.

To start with: is this a Yuri anime? Well, the high-school aged main character’s name is Yuri Honjo, so there’s that. Yuri quickly meets high-schooler Mayuko Nise, and unsuccessfully tries to stop her from stabbing an innocent man in the throat. After their little meet-cute, Mayuko becomes ride-or-die for Yuri, blushing and looking away whenever Yuri does something cool, gives her a compliment, hugs her, flashes her panties, bathes or changes in front of her, kisses her while she’s unconscious and struggling for her life, etc. You know, the same way we all secretly showed our feelings for that girl we liked back in high school; for her part, Yuri pretty much feels the same way about Mayuko.

Is this a Yuri romance? Definitely not. This is grindhouse action/suspense through and through, but that doesn’t mean it can’t also be Yuri, of course, and whether it qualifies or not. depends on your own feelings. Mayuko blushes her heart out at Yuri constantly, but it never goes beyond hand-holding, even though they are intimately acquainted enough that Mayuko can recognize her crush by just a quick glimpse of her posterior (which actually happens more than once). Mayuko’s first love, however, is stabbing people in the throat. If there’s ever a second season we’ll see if she has to choose between her two devotions, but for now, we’ll see her face redden either from sweet emotion, or other peoples’ sweet, sweet neck blood. (And to be fair, this is a Shounen anime, which means that the straights don’t get any further than getting exaggeratedly flustered and denying any interest in each other.)

So what’s this all about again, anyway? Well, Yuri’s main goal is to find her brother, who’s also trapped here. Mayuko’s goal is to help Yuri find her brother (and, on a personal level, stab so many throats). Kuon Shinzaki has pink and blue hair, and an app on her phone that lets her use a giant building to shoot down other buildings; she wants to become God so she can bring peace to this realm. She also has a crush on Sniper Mask, an amnesiac, self-aware Mask whose goal is to recover his memories.

Aside from that, the show tends to abandon plot points, theories and objectives almost as soon as they’re thought up. Yuri rebelliously declares to Mayuko early on “I’m not going to kill any humans. I refuse to follow this world’s rules.” A minute later and she’s enthusiastically doing her best to shoot down a helicopter with just her handgun, and she’s unloaded a full clip into an assailant ten minutes later (before he commits suicide by biting off his own tongue, naturally.)

Various exposition-dumps throughout the show explain the different types of masks and how their programming bestows powers/constraints on the wearers. There is a consistent, if convoluted, logic to the masks, but the rapidly-shifting goals and theories the main characters have obfuscate this logic, making it feel inconsistent initially. Still, trying to puzzle out these mysteries helps hold the viewers’ interest in between gory fights with the Masks (or Angels, as the antagonists refer to themselves…Angels to some, Masks to others, I guess).

Trigger warnings? This show has geysers of blood, flying eyeballs, severed fingers and limbs, decapitations, and crazy amounts of stabbing and shooting. The violence in the show doesn’t bother me all that much because it’s expected for the genre, and even gleeful in its execution. There’s a ton of violence, but very little of it feels truly horrific; it’s all in good fun.

On a sexual note, however, Yuri is forced to strip at sword-point for a rogue cop (ACAB) in the first episode, but she’s managed to set his corpse on fire before things go much further. Happily, I don’t remember any further sexual threats to anyone after this.

Is this show dumb? Oh, it is so dumb. Yuri’s brother tells her over the phone that she should immediately murder her new friend Mayuko, because “In this world, there are no such things as allies.” (This very same brother is shown leading his own litter of new pals minutes later.) Sniper Mask’s main personality trait is smoking and looking cool in his stylish suit, and is so good at shooting guns that he can shoot a knife on the ground forcing the bullet to ricochet 90 degrees towards a target hiding around a corner. Yuri happily hands a firearm to a small child because he’s excited and would really like to see it. Mayuko’s shirt gets ripped open in the second episode, and until she replaces it with a slightly darker shirt in episode 11, she’s just walking around with her chest and bra completely exposed. Yuri never fixes the revealing rip in her skirt; characters change their priorities far more often than they change their clothes. Yuri can shoot ballistics out of the sky. Someone says the name of the show out loud. Characters gain new abilities as soon as the plot requires them, and the entire raison d’être is to simply show Masks looking creepy and cool in a wide variety of cosplay and violence. No, seriously; when it looks like one character is about to die, he at least comforts himself with how cool he’s going to look.

“Tasteless” is probably the best way to describe a show with this much blood, this many panty shots, suggestively-posed corpses, and a villain who calms himself by plunging his face into a Mask’s fully-clothed chest (she’s wearing one of those anime suits where the fabric acts like it’s painted on, you see).

I’ve given you plenty of reasons not to watch this show, and yet, depending where you find your bliss, I’ve also given you plenty of reasons to watch this show. If you’re in the mood for senseless, bloody violence and you’d like to see some ladies being badass and causing most of it for once, and you can dim your brain just to the point where you can buy in and enjoy the spectacle, then you might enjoy the bright, stylized, creepy bloodshed and mystery contained in these 12 episodes.

 

Ratings

Art – 6 There’s a very ‘basic’ quality, but it’s also stylized, and there’s no denying the care that went into animating the many sprays of blood.

Story – 6 There’s enough of a plot that it might keep your brain entertained by trying to puzzle out what’s going on, at least.

Character – 7 Nobody’s too complex, but it can be a joy watching Yuri flip her internal ‘cold as hell badass’ switch when she goes into action, ambidextrously shooting with both hands.

Yuri – 3 There’s a cute scene near the end where, separately, Mayuko and Kuon are each helping Yuri and Sniper Mask dress for battle, both wearing the same blushy, besotted grins as they think the world of their champions. Some viewers may need Yuri goggles to find any representation, but I don’t think you’ll need a very strong prescription.

Service – 8 Panty shots, bras, stripping, bathing, changing, anatomical impossibilities, and skinny-dipping into dream-states (my number refers to quantity, not quality). Conspicuously absent is a ton of boob-jiggle; I suspect the budget for that animation all went towards depicting the copious blood-letting instead.

 

Overall – 7 And I’m recommending this to nobody.

Erica here: /standing ovation/ Absolutely splendid review! You may have convinced me to watch it…after all, grindhouse violence, cute blushes and throat stabbing…it reminds me of my youth. /nostalgic sigh/  LOL

One point of order, The manga is released on Shueisha’s Manga Box app, and I’m inclined to think it’s Seinen, with that amount of blood.

Spectacular review, Chris!