It’s Guest Review Wednesday on Okazu and again we welcome back Luce for continuing coverage of Eri Ejima’s school life series!
In volume one, we met Mitsuki Aya, a girl who had given up fighting games prior to joining a posh game-banning school on schloarship, and ‘Shirayuri-sama’, a girl who is highly revered for her poise and elegance… And just so happens to love fighting games! The two embark on matches together, but their previous safe haven had been locked. They can game outside at the weekends if the weather is good, but that’s not good enough!
Thus, in volume two of Young Ladies Don’t Play Fighting Games, we see them try to find a place indoors where they will be able to game. There happens to be an empty room with a broken lock, but just when they think it’s safe, there’s a knock on the door… The Dormitory Affairs Committee!
The second volume is as daft as the first, but we gain some teammates. One isn’t so good at fighting games – or rather, has become disillusioned with losing to online players, and they set her to training. The other craftily joined the committee so she could have a single room and therefore game to get hearts content. Those closest to the law, and all. With the four of them in one of the Dorm Affair senpai’s room, they are free to game. And game they do. Surely that lack of sleep has got to catch up with them?!
Amusingly, who we thought was called Shirayuri-sama… actually isn’t called that at all. It’s a nickname unwillingly given to her by the gushing school girls: she’s actually called Yorue Mio, and Aya’s agreement to use her name makes her pretty happy, but also opens up rumours around school that they might be dating. We have in-universe yuri shippers. This flies over their heads because they’re far more concerned with mentally strategising about beating each other to a pulp (in their fighting game).
There is a lot of fighting game talk in here. I’ve never played fighting games, but I have played some other games, so some concepts are more foreign to me than others. For the people not in the know, there are notes peppered around if something can be easily explained, but at the end of each chapter, there’s a more thorough debrief of the concepts included, so you don’t feel too alienated by the talk. It’s actually nice to see someone doing a manga around something they are clearly passionate about – and choosing to do it with notes helps with not having heavy exposition laden text. I applaud that decision, as conversation flows better, and means we don’t have to have the token newbie who knows nothing like usual.
The art, as ever, cracks me up. It feels very real to have two teenagers complaining that they’re going to die if they can only game at the weekend. It’s actually really nice to see those tumultuous emotions not applied to romance. As for romance, clearly their schoolmates think they’re dating. They clearly aren’t, and I’m on the fence, but it’s so self-aware of it looking like a romance that I could probably see someone getting together at least. Maybe those senpais…?
I’m enjoying this series a lot more than I thought I would, starting out. It’s ridiculous, but in a good way.
Story – 7 (now I think about it manga about girls gaming feels kind of rare?)
Art – 8
Service – 3? Aya is in a bath, but it’s never purposely salacious.
Yuri – 5? The in universe shippers certainly think something is going on, but some frames…
Overall – 9
I think this is actually one of my favourite new series coming out at the moment! I’m looking forwards to more. Next time: a tournament! Looking forward to seeing how these girls practice and sneak out of school for that one.