Secret Identity, by Alex Segura

May 22nd, 2022

Carmen Valdez eats and breathes comic books; ink flows through her veins. She’s moved away from her beloved Miami and her family to the rough streets of 1975 New York City in an attempt to create a space for herself in comics. And, she has, but not the space she wanted.

As the secretary to a cheap, not-quite-incompetent boss at a small third-rate comic book company, Carmen knows she can do so much more, if only she got the opportunity. Then something like the opportunity arrives – even knowing it’s the longest of long shots, she takes it.

When Carmen finds her writing partner’s body with a bullet hole in his head and only his name on their comic, everything comes crashing down around her. But, the Lethal Lynx is her character, too, and she’s not going to back down from trying to save the comic book, and herself.

Secret Identity by Alex Segura is a great read. With an all-around solid story that comics fans and insiders will love, it reads very much like a comics-industry version of Umberto Eco’s Focault’s Pendulum. There’s an incredible depth of knowledge and experience that Alex brings to the book.  Those of who remember NYC of the 70s will nod to the tense beat of life there, the smells and sounds of the streets, and the faces of the real names with which Segura sugars the story. Carmen feels like a character right out of an episode of Wonder Woman on TV, or any drama about women “making it in the big city,” with NYC as a backdrop.

What came as a pleasant surprise to me was the narrative about Carmen’s past and present. Her relationships (romantic and non) with other women are as critical to the narrative as the interactions she has with the men in the book, but they do not overwrite of obfuscate one another. Carmen is a lesbian and she’s got the effed up ex to prove it, but that is not at all the sum of who Carmen is as a human. In fact, Carmen’s friendship with her roommate was among my favorite developments. The ending of this book is spot on. I could not have asked for better.

One of the loveliest aspects of the book are the comic pages of the Lethal Lynx. They tell a subtle story of their own. The art is excellent – especially when it is bad. The badness was incredible, just such a skilled example of bad comics art in the 1975 (although I think it could have used more sleaze) that I have to give it props. The excellent pages create quite the punch. BUT, this leads me to the one criticism I have of this otherwise perfect book. Personally, I would have loved if Segura had chosen women as his artist and letterer as a hearty “Fuck you comics in 1975.” Alas, he did not. While he credits many woman with the making of his book, both artist and letterer were men. A petty complaint, but it rankled. Not enough to lessen how much I enjoyed this book. ^_^

It’s summer. It’s a perfect time to go read a great rollicking superhero comics-flavored mystery (and caperish and queer) novel written by someone who does right by all of those things. ^_^

Ratings:

Art – 9 Nailed it. Every time.
Story – 9
Characters – 9
Service – 2 Rather, some good sexual tension where it needed.
Lesbian – 9

Overall – 9

Great book, fast-paced and fun, with an ending that nails the landing.



Yuri Network News – (百合ネットワークニュース) – May 21, 2022

May 21st, 2022

Yuri Event

Anime Boston is next week, don’t forget to drop my panels and say hello! My full schedule is posted on Yuricon: Yuri Panels at Anime Boston.

There will be no YNN Report next week as a result. ^_^  See you in Boston!

Yuri Manga

Sal Jiang’s collected shorts from Web Action Comice, SAL: Stories About Love is up on the Yuricon Store.  This collection also includes the extra chapter of the popular web action series Ayaka-chan ha Hiroko-sempai ni Koi Shiteru.

Via Senior YNN Correspondent Sean G, Yuri creator merryhachi is launching a new title Zenbu Kimi no Sei da in Ultra Jump magazine.Crystalyn Hodgkins has the details on ANN.

Support Yuri Journalism & Yuri Creators
Become an Okazu Patron Today!

Seven Seas has licensed some new Yuri manga and and has announced a new Yuri imprint!  Seven Seas GL is launching with two new titles. Asumi-chan is Interested in Lesbian Brothels!, which is an 18+ sex work fantasy and the light novel There’s No Freaking Way I’ll be Your Lover! Unless… This second title has an interesting set of credits, with three Yuri creators listed, Terem Mikami, Takeshima Eku and Musshu. It’s fascinating to me that almost no other manga publisher uses imprints, but Seven Seas creates new ones regularly. ^_^

However, there is a reason why we, creators and fans of Yuri do not call it GL. I’ve written about that quite a few times. Here is Why We Call It “Yuri” for Anime Feminist, one of many essays that are included in my book about Yuri history By Your Side. (They also apparently went withe a chrysanthemum for their BL line, another oddly ahistorical choice.)

 

 

Support Okazu on Pixiv Fanbox!

Games and Visual Novels

Studio Elan held an Elan festival with a host of new announcements. Three new games from their Bellhouse imprint:

Who is The Red Queen? is  “a dark and graphic girls love visual novel taking place in a twisted version of Wonderland. Help Alice solve the mystery of the Red Queen and avoid death.”

Love In a Bottle follows Ankora the Love Demon as she strikes out on her own for the first time, on a mission to prove she’s able to make it on her own, but more importantly, let all of the HOT SINGLE WOMEN know she’s available.

They also have announced Heart of the Woods soundtrack on vinyl. A two-LP gatefold release, featuring both the Snowfall and Moonlight halves of the soundtrack, as well as 2 extra tracks for Snowfall. There are also two new cover illustrations drawn by adirosa and each order comes with a Tara sticker. They also have a limited amount of HotW Kickstarter merchandise for sale.

Locke and Key: A Magical Girl Mystery is up on Steam and is going to be on itch.io soon.

They formally announced the game Our Home, My Keeper in association with Ebi-Hime. Singto Connely has a sample track of the OST on Twitter!

 

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Other News

Namori’s two series are having an art collaboration, according to Comic Natalie. Yuru Yuriand Omuro Family art collab will be at Atre Akihabara  from July 31.

Also from Comic Natalie, we have news of a new web comic magazine, Comic OGYAAA!! which, the description says will run original manga of various genres such as “gag, essay, fantasy, action, lily, and animal.” First chapters are free on the Comic OGYAAA!! website, so take a look!

 

Thanks to our Okazu Patrons and Fans who make the YNN weekly report possible! Support us on Patreon to help us give Guest Reviewers a raise and to help us support Yuri creators!

Become a YNN Correspondent: Contact Us with any Yuri-related news you want to share and be part of the Yuri Network. ^_^



Sempai, Oishii desuka? Volume 1 (先輩、美味しいですか?)

May 19th, 2022

Miho loves food. She happily eats large bowls of rice with a big smile. But, back in high school, a schoolmate told her it wasn’t really feminine to eat so much or with so much gusto. That hasn’t stopped Miho, but she does prefer to eat alone these days.

A college friend wants to meet Miho’s boyfriend before a group date and Miho is in a bind. She usually brings her brother to these things to stave off both answering questions about not having a boyfriend from the girls and advances from the guys. But her brother can’t make it, so he’s sending a substitute…who turns out to be beautiful woman, Mori-sempai. Moris one of those people who is completely comfortable with herself and jumps right in as Miho’s “lover.” But Miho is much less comfortable with the kind of skinship Mori-sempai seems to favor. When Mori-sempai shares that she’s seen Miho eating and everything seems so delicious, Miho invites Mori to make some food together.

When I heard about Sempai, Oishii desuka? Volume 1 (先輩、美味しいですか?) which combines three things I really like –  Yuri, food and Mikanuji’s art and characters –  I was really excited to read this volume. Now that I have read it, I can definitely recommend it with some significant reservations.

Miho is a well-conceived character. She’s awkward in a very relatable way; hyper-focused on things she finds relaxing and fun, and unsure and often uncomfortable outside those situations. I think I and nearly everyone I know fits that pattern. She really can’t read Mori and Mori isn’t really being entirely upfront…a fact that she admits to Miho. Miho’s really cute. Her reason for not going out with a girl who confessed her feelings was totally in character…and Mori agrees. ^_^

Mori’s the deep waters here. On the surface she’s perfect. However, she regularly violates Miho’s boundaries, not with malice, but she still does it. This is the reservation in my recommendation. If you are made uncomfortable by a story in which boundaries are ignored, this may very well distress you, because it did begin to distress me. I found it a little much. Perhaps read as a monthly serial it would be more tolerable than in one sitting.  As the volume progresses, we see – and Mori mentions –  that she has some secrets.

One wonders if this story about food and Yuri doesn’t have a third layer about…something…beneath the surface. I could conjecture, but I don’t want to make the book about something it’s not about. I just have a gut feeling.

Lastly – the food parts aren’t quite recipes, but they’ll certainly stimulate the appetite and imagination, especially if you enjoy Japanese food. And of course Mikanuji-sensei’s art is quite cute.

Ratings: 

Art – 8
Characters – 8 
Story – 7
Service – Mori getting too close too often is problematic rather than salacious
Yuri – Beyond the premise, let’s give it a 4

Overall – 7  

I can see this story doing some good things and equally, I can see it cutting corners. I hope as it develops it goes the former route. I’m really hoping Miho and Mori grow a bit more in synch and work through their baggage together.



Blue Reflection: Second Light, Guest Review by Christian LeBlanc

May 18th, 2022

Welcome to another Guest Review Wednesday on Okazu. Today we we’re bringing back Christian LeBlanc, with a very enthusiastic review of a game he has not shut up about on the Okazu discord! ^_^ I was very much looking forward to his review of this game and he does not disappoint. Get comfortable and let Christian convince us all that this is a great game!

 Blue Reflection: Second Light (Blue Reflection: Tie in Japan) available on Nintendo Switch, Playstation 4, and PC/Steam (screencaps and review based on Nintendo Switch version)

Cover image.

I’m going to start this review by touching on three very important points right off the bat:

  1. Yes, it’s Yuri
  2. There is, at least in my opinion, a positive depiction of someone with autism
  3. You need to play this game.

With that out of the way, let’s take our time and expand on this a little. Blue Reflection: Second Light (from developers Gust) is a JRPG, Yuritopian, slice-of-life, magical-realism, end-of-the-world, light-feeling comedy/romance/sci-fi/isekai/mystery with a touch of visual novel/dating sim where you and the other magical girls (called Reflectors here) have to figure out why you’ve been transported to an empty school, surrounded by water, and without your memories. And look for a way back home, of course.

I don’t even know where to begin with all that. Ok, it’s a dating sim?

Well, it’s not actually a dating sim per se; but you do spend a fair bit of time on dates with the other girls resulting in Fragments you can equip, powering up their Technique Points to spend on abilities, stat boosts, etc. And they’re not really dates so much as hang-outs: maybe you need to fetch something upstairs together, or you may both decide to visit one of the booths, or someone wants to see the wind generator you’ve built, etc. So it’s a JRPG, but you also just hang out a lot.

Wait, did you just say you build a wind generator?

Yeah, you also get Technique Points when you fulfill requests for people: someone might ask you to find an item for them, or build something for them like a beach chair, or a wind generator, a grand piano, a train platform…Ao’s real handy, what can I say!

Yuki, no!

Ao?

Ao Hoshizaki, the main character you play as. She’s actually the only one who shows up at this school with her memories intact, and she kind of ends up being the Usagi Tsukino of the group. The designers even give you rabbit ears if you pre-ordered, or a rabbit on your head if you clear the free demo (PS4 or Switch only).

Wait, so they’re like “Thank you for supporting us with a pre-order, please enjoy these cute bunny ears. Oh, you held out for the free demo? Here, try not to let this thing crap down the back of your shirt I guess.”

I mean it’s still cute, but, yeah, I see where you’re coming from. Anyway, getting back to the dates – they’re just hang-outs, but you learn a lot about the other characters, you get closer to everyone, and you can flirt like crazy or be more chill (some characters flirt right back, turning the tables on Ao). You get occasional dialogue choices, but the conversations end up at the same place regardless of what you choose.

Ao, slow your roll!

Oh, and you walk around holding hands after you’ve spent enough time with someone! And there’s cinematic cut-scenes. Actually, the whole game has these animated cut-scenes that move the story along, it’s really fun. The camera’s swinging around and zooming in, or cutting between characters – I actually really like the direction they take. These story beats happen during dates, during plot scenes, during Heartscape explorations…they’re all animated computer graphics, and everyone’s real expressive, and –

Wait, you said you hold hands?

Yeah, there’s a fair bit of hand holding! It’s just so…cute!

So is this game LGBTQ+?

Well, mostly. It’s a Yuritopia, where it’s more or less assumed that everyone is into girls, boys don’t exist, and where hand-holding is just an expression of closeness. I just resolved to take the flirting and hand-holding for what it was and enjoy it, but then – we get an actual Yuri relationship in the game!

Yuri confirmed!

Yuri confirmed! Lol. By Okazu standards, it’s lesbian content without lesbian representation, and that’s fine. Honestly, the whole game plays out like a really good Yuri series, so I feel like this will be the first time that some players experience the sweetness that Yuri manga excels at. And also the first time they see a lesbian relationship portrayed with the emotion and sincerity of Yuri, and the first time they see everyone else in a game treat this relationship as just normal (which it is), and I think that’s really cool.

Niche literature.

Getting back to our girl Ao: so she macks on every girl within eyesight?

No, that’s silly…she’s got a cel phone, you don’t have to establish line of sight for her to start flirting.

Well, as long as she knows her way around a good wind turbine, I guess. You gotta bring something to the table, right? So she’s really building all these facilities to impress the ladies?

Well, some of it ties into the plot, too, but I don’t want to spoil anything.

Gotcha. So is there a lot of grinding? Like do you have to keep fighting and fighting to level up before you can leave an area, or save up to buy equipment?

No, just start fights with the enemies you see on the map until you start to feel overpowered and the experience points don’t do much anymore, and then you can just run past the other enemies if you want. You make your own items (there’s a robust crafting system that I mostly ignore until the plot needs me to make something), and there’s no weapons or armor to buy. Everyone fights with the weapons they start the game with: scythe, sword, shotgun, etc.  Everything’s marked on the map for you, too: items, enemies, bosses, etc.

Hinako: I don't think most girls dream of wielding a scythe. Looks like all the action manga was to blame.

That’s convenient.

It is. Actually, there’s a lot of design choices in this game that favor convenience, so you can just enjoy the story and dialogue and interactions without getting needlessly frustrated or held back.

So the gameplay is pretty simple.

Well, it is, and it isn’t. My last JRPG was when Final Fantasy was still in single digits, so my learning curve was a bit longer than someone else’s would probably be. But once I got the hang of everything, I ended up actually enjoying the fights and stat boosts and all the nuts and bolts. The gameplay doesn’t just feel tacked on, is what I’m saying. They didn’t skimp on it. But yeah, getting back to convenience: you can just menu your way out of a Heartscape, teleport your way around the school or to a specific character, only watch Magical Girl transformation sequences once a level, etc. And when you’re exploring a Heartscape, you and your whole girl gang ride or die together, so everyone in your party levels up at the same time, even though you’re only fighting with three characters at once.

What are Heartscapes, like the dungeons?

Pretty much. Every character ends up getting their own Heartscape to explore, searching for their lost memories until you fight the boss and get some closure. Each Heartscape is tailored to each character, so it represents them and their memories. It’s symbolism! Beautiful symbolism, actually – Blue Reflection gleans a lot of its character from just how creative and pretty these internal landscapes are.

When you say there’s geography that symbolizes people and you recover memories and there’s an abandoned schoolhouse, I’ll be honest, my mind is going to Silent Hill. This isn’t horror or anything, is it?

I thought that too when I started playing it, but no. I don’t know if it’s intentionally trying to subvert all that, but it treats getting your memories back as a good thing. What you uncover means a lot to the characters, and it can be affecting or touching, but there’s no real trigger warnings I can think to give out. There’s a little bullying in the first set of flashbacks, but it’s kid stuff, nothing real traumatic or anything. Like I say, there’s generally a ‘light’ tone to everything. Sometimes it gets SERIOUS, but never super heavy or anything. Except when it does!

Like when you were up playing this game until 2:30 that one night and sniffling?

…One of the later chapters does *not* hold back. It’s so good. I just couldn’t put it down. And the audio helps out a lot with that. There’s a lot of voice acting in the game, and it’s quite well done. You can really hear the difference when a character lets their guard drop, for example. (This is all in Japanese by the way, subtitled in English.)

How about the music?

It is totally artcore!

Did you just make that up?

No, it’s a thing! Strings, piano and high-energy electronics and beats. Well, those are for the fights; a lot of the game’s music is more chill. The score is mature, but also playful, emotionally resonant, thrilling, intelligent – it enhances what’s going on in the game, or a certain character, but without feeling manipulative. Apparently the first game’s soundtrack is supposed to be even better, and, well, the mind boggles, because I love this soundtrack so hard. A lot of the themes repeat but in different moods, some tunes are re-works of themes from the first game – it’s just really cohesive, you know?

I get it. So who did the music?

Hayato Asano. They also did the score for the first Blue Reflection and those Atelier Ryza games, which are apparently a sister series to BR? I’ve never played them, but there’s DLC you can get that ties into it. Anyway, yeah, the music reminds me of something Sailor Neptune would have composed, which fits, because this is a magical girl game after all.

And speaking of magical girls, you can really feel Sailor Moon’s DNA in little ways in this game. Not just because magical girls in general, but the way Ao is there for everyone, and also how everyone interacts when they’re not fighting. One of my favorite aspects of Sailor Moon is when they all hang out together outside of fights, how they’re free to goof around and just play off one another. There’s a lot of that in this game.

Actually, this was honestly the first time I felt really sad when the game was over because I knew I wouldn’t be hanging out with these characters anymore. Like when you finish a really good book and you’re basking in that feeling afterwards. This very easily could have been an epic sci-fi Yuri manga series, except it’s all in one video game instead, and, I think that this story and these characters just work better as a game – although I’d still buy the hell out of a manga adaptation, if they ever made one.

Ao looks up at the starry night sky.

Everyone just feels so well-developed. Some of them suck at sports while blowing off steam at the gym, while others get way too into it, some of them do fan-fiction, some of them are shounen manga nerds – they talk about foods they like, what they want to be, problems they’re struggling with – everyone just seems so well-rounded and well-realized in the end.

There’s also, in my opinion at least, a really positive portrayal of autism in the game. And I haven’t really seen many people mentioning this online, so I think it’s important that more people know about it.

Is it just, like, this person is autistic! And then they fade into the background, or…

No, actually! Well, firstly, the game never comes out and says she’s autistic, but the way she says she doesn’t experience emotions like most people do, and the way she info dumps on Ao when they’re talking about one of her interests, I think you’re meant to infer. And I didn’t know enough about it to assume, so I looked up information online and actually learned a few things, which made me appreciate the character a lot more – and the game, for getting me to learn more about autism.

That’s cool.

It really is. Like, at first you think she might have alexithymia, which is the absence of emotions, but then you start thinking it could just be a smaller touch of that, along with the idea of someone just processing emotions differently from everyone else. The character is figuring all this out as they’re getting their memories back, and Ao and the others are really supportive – for a magical girl game where Emotions are a form of energy and power, it’s fascinating exploring a character who claims at first not to have any. And I realize that different people will have their own take on this depiction, but it just feels so positive to me that I can’t help thinking this had to be a very close topic for someone who worked on the game. In terms of who you end up shipping Ao with by the time the game is winding up, this person is on equal footing with everyone else. They’re not marginalized within the game, I feel.

So if you like this game so much, are you going to go back and play the first one now?

Yes. Although I heard that this game improves on almost everything: gameplay, playable characters, there’s way less fanservice in this game…I’m not saying it’s service-free, even if they try to avoid it in weird ways…there are shower scenes but everyone’s wearing one-piece swimsuits and talking to each other, so, everyone’s a never-nude, I guess? White dress shirts get wet, but you don’t see much. But there’s so many times you see a character jumping or sliding without the obligatory panty shot that it *does* stand out.

Like the notes you don’t play in jazz – it’s not about the service you see, it’s about the service you *don’t* see.

Ao: Oh, but I am surrounded by a whole bunch of lovely ladies, just like in my anime!

There’s an anime as well (Blue Reflection: Ray, as reviewed by Aurakin), and some characters from the first game and anime return here. There’s also going to be a mobile game, Blue Reflection: Sun.

Was there anything you didn’t like? You’re overwhelmingly positive here, are you sure you’re not just hyper-fixating on something you’re taken with and ignoring the negatives?

Well, to be fair, sometimes you’ll get really into the story and want to progress and fight, but the girls keep interrupting you for obligatory story dates, so depending what you’re in the mood to do, that can get a little frustrating. Also, sometimes the game wants you to go on stealth missions which can get a little unfair in the later levels. If you keep saving your progress, that will help with that, though.

My biggest complaint is that the game wants you to play through it again after you beat it in order to get the “true” ending, as well as go on more dates etc. that you weren’t able to the first time around – I think most people will just end up going to YouTube for that kind of content, though. Although I’ll admit, I’m actually enjoying my second playthrough, seeing what happens when you make different dialogue choices, enjoying the story with the full knowledge of everything that happens, etc.

Ratings:

Art – 9 Wonderful character designs by Mel Kishida, and hauntingly gorgeous landscapes of imagination to explore. Where Silent Hill goes bleak, Blue Reflection goes in the opposite direction.

Music – 9 Hayato Asano does a fantastic job with the themes in this game.

Characters – 10 I love any piece of media that allows their characters to be dorks sometimes.

Story – 10 The underlying sci-fi mystery is very compelling, and the way everyone interacts with each other is charming a.f. All of the writing awards for Akiko Waba, please. I haven’t touched much on the plot besides introductory set-up because there’s a lot of fun in working your way through and discovering what’s going on.

Yuri – 8 I repeat: this is a Yuri manga in JRPG form. Also, the couple sometimes ask others for relationship advice, which is great to see.

Service – 3 as a base level; there’s some questionable camera work from time to time. You can dress everyone up in one-piece swimsuits if you like, as well as a two-piece for Ao, which bumps us up to a 5. There are also DLC costumes for everyone you can buy, with everything from animal ears to maid costumes to revealing swimsuits, which would probably ramp us up to a 7 or 8?

Overall – 10. I foresee this game achieving cult status, where those who have played it, really love it.

Yuki: Eff yeah!

 

Erica here: I’m sold! I really wish I played games, because this sounds fantastic. One day I’ll have to watch a playthrough. ^_^ Thanks so much Christian for this terrific review.



Heimin no Kuse ni Namaikina!, Volume 1 (平民癖に生意気な!)

May 15th, 2022

We’ve all read the “other perspective” Light Novel by now, haven’t we? My Next Life as a Villainess, for instance, ends every chapter with the same story from the other person’s perspective and, while cute, it doesn’t add that much to the narrative.

Heimin no Kuse ni Namaikina!, Volume 1 (平民癖に生意気な!) is once again a brilliant exception to a Light Novel rule. This volume covers the same story as the first novel of I’m in Love With the Villainess, but has so much original content and such a completely different perspective on key dramatic elements. That said, that’s not the only reason it’s worth reading – as usual, it’s the characters that put it over the top for me. Including a new character who never appeared in the original story and, plausibly, has several solid reasons for not doing so.

Claire François, the only daughter of the Bauer Kingdom’s Minister of Finance, is a young woman of extraordinary privilege. She knows this, in a theoretical sense. In a not-theoretical sense, Claire believes in the nobility – that they have an important place in society and that she has both rights and responsibilities because of that role.  When a commoner in her class suddenly confesses her love, Claire has no comprehension as to why? Why her? Why this…? Claire hopes to shake her off but her best friends, Pipi and Loretta, dissuade her by imagining much more severe bullying tactics. When the commoner manages to becomes Claire’s maid, everything starts to change. 

Educated by her new maid and her old one, Lene, Claire begins to see the world from the perspective of the commoners and she’s deeply put off by what she has learned. As Bauer fights internal and external strife, Claire François starts to understand the values she holds may not be up to the strain.  But – importantly – Claire herself is up to the challenge. Her belief in her position, her power and her friends makes this book an outstanding read.

We learn so much about Claire’s apparent henchchicks in this novel that they never again will appear to me as merely hangers-on. Pipi and Loretta get not just backstories, but massive character development, especially in volume 2 of this series. In actual fact, it is a scene with them that has made me cry in this go round. I’m also leaving out everything about the new character, because I don’t wish to spoil anything at all about that.

As a result of my experience with other LNs, I was deeply unsure that this book would offer anything worth reading. It has blown me out of the water. Everything in it is worth reading. Not only do we get a much better idea of who Claire is, but we can see something that Rae herself could not – how effectively Rae hid herself in the first novel…and when that disguise slipped. Claire turns out to be remarkably insightful in a lot of ways and a very good friend to the people she cares about. This book was so good, I read it very slowly and carefully, so I wouldn’t miss a word. inori-sensei’s writing has absolutely leveled up. hangata-sensei’s art is still quite cute and is a little less portrait-y than it was in previous LNs, but still focuses on the figures over the action….typical of Light Novels.

This book has once again been released by GL Bunko in digital form and, like other GL Bunko novels, you can get this on US Kindle in Japanese. I will of course be writing GL Bunko([email protected]) to ask them to please continue the series. There are so many stories yet to tell.

Another way to read this novel is to support Inori-sensei on Pixiv Fanbox and read the sanctioned fan translation, which is released in English and Korean. And, of course, please let Seven Seas know that you’d like to see She’s Such a Cheeky Commoner! in print in English. I know I would. It was really good.

Ratings:

Art – 7 hanagata’s art is so much more confident now
Story – 10 Outstanding writing never mades me feel like it’s the same thing over again
Characters – 10 I cannot express to you how *good* the characters are here
Service – 3? 4? A bit, sometimes
Yuri/LGBTQ+ – Super complicated question! Rae’s feeling are not returned, but the queer content is still totally there.

Overall – 10

This is nothing like the typical “other perspective” trope. While you would have to have read Watashi no Oshi ha Akuyaku Reijou., Volume 1 at least, readers are well-rewarded in this volume for their time. It’s really an excellent book.